Summer Break:
Self-Care by Design
An App for Educators
The problem:
Every teacher in America is exhausted.
In the year since the Covid-19 pandemic began in this country, there has been a parallel epidemic of educator burnout. Teachers are frustrated and overwhelmed. Veteran teachers are retiring in record numbers. Young school counselors are seeking work in other fields. The demands on educators are rising while society’s respect for them is dropping. It is a crisis for each teacher and for the educational system as a whole.
Where the solution begins:
To create an app that encourages and rewards self-care and connection among educators: Summer Break.
My roles:
UX researcher, UX and UI designer- from concept to delivery, this app was my baby.
As a full-time online teacher, I am living the problem first-hand, but I was surprised at how much I learned along the way.
Tools used:
Figma, Optimal Workshop, Miro, Marvel, InVision Studio, UX Folio & Google Suite Tools
Timeline:
Nov 2020-Feb 2021
Interviews:
I needed to know educators' pain points in order to create a plan to address them. With help from my mentor, I created a list of questions that focused on their emotions.
How are you feeling about:
Your workload for you and your colleagues in school this year?
The teaching plan your building has? (Hybrid, all remote, etc.)
The amount of change and uncertainty about this school year?
The kind and the amount of contact you have with students?
Your use of technology/ use of screens & video?
Safety and security protocols for Covid-19?
Mask-wearing/ compliance with mask-wearing?
The safety of yourself and others this year?
Decision-making in your school or district?
Please give 3 adjectives to describe this school year for you so far.
If you could be totally honest with the parents, students, administrators or colleagues you work with in your school, what would you say to them?
If you had a magic wand and could fix all of the problems and make everything better in your school, what would that look like?
Insights from research:
The situation was worse than I thought.
Every interviewee had 6 of the 8 risk factors for burnout.
ALL of the teachers had 7 out of 8.
60% of them were NOT yet using apps for self-care.
28% said the pandemic has made them more likely to retire early or quit.
Meaning 40-55% of veteran educators.
And 53% of Black educators.
How might we prevent burnout in educators and offer them a sense of peace?
UX design, done right, is a perpetual work in progress.
User Testing
I completed three rounds of remote moderated usability testing for the Summer Break mock up and high fidelity prototypes of the app. Guerrilla testing occurred with available friends and family, only one of which was a member of the target group. The next two rounds were all target group members.
Insights
Low fidelity mock up usability testing showed that the screens were too busy, users didn't understand the categories, and everyone thought my picture of a brain looked like a tree.
As a consequence, I switched out from hand-drawn icons to Material Design and Streamline icons and labeled them all. I minimized buttons, pushing several to the footer, and added deep purple coloring.
Round two high fidelity usability prototype testing showed that users still didn't understand the categories and had trouble finding the "Log it" button since it had been moved to the footer. The purple interface and Roboto font got mixed reviews.
Before the next round of testing, I changed the color scheme from stark light gray and purple to a light blue background, and the buttons to outlined in purple, and the font to blue and purple Raleway. I allowed users to find an activity that they liked, and set up pushed button states.
With the most recent iterated high fidelity testing, users wanted to find Meditation under multiple categories "Heart", "Brain," "Body" and "Soul", so I've made a plan to remake every activity findable under every possible logical category in my next iteration- at this stage such a change was not feasible.
Users were finally expressing delight expressing delight more often than not at the prototype. They found the interface simple and intuitive, the colors soothing, and the name and images positive. Several expressed delight at earning badges.
Summer Break is on its way!
Low fidelity mock up for usability testing, round one, made with Marvel.
High Fidelity prototype for usability testing, round two, made with InVision.
Iterated High Fidelity prototype for usability testing, round three, made with Figma.
Takeaways
A UX Designer's job is never done.
Next round, I'll modify the information architecture to allow for cross-listing of activities under different categories.
Colors, fonts, balance and pixels ALL count and allow for the user to either experience delight or confusion.
My colleagues are brave and generous souls, and I could not have done it without them!